Showing posts with label Ogryns. Show all posts
Showing posts with label Ogryns. Show all posts

9.14.2013

Ogres to Ogryns, Pt 2.1

Two quick things...

First, wanted to show the Ogryns with some paint on them.  Not a lot of paint, mind you, but right now they’re in the “broad swaths of color” phase and it’s enough to get a general sense of how the conversion turned out.  As I’ve said many, many times, painting is not my strength.  If we waited for me to finish, the blog would probably go another four or five months without an update...
Assorted Ogryns, ready to pound the jungle flat.
The Bonehead with his pauldron.
Assorted pouches, straps, and "frag grenades."

Not bad, I think.  I’m happy with how the ripper guns turned out.  The putty abs look good, and the gear really helps carry them out of Fantasy and into 40K, even with some of their bags and bear traps. 

The second thing was a big Friday the 13th sale that one of my publishers, Permuted Press, is having.  Almost all of their ebooks are under five dollars, most of them are just 99¢.  That Times of Trouble anthology there on the right is on sale.  So is my mash up novel, The Eerie Adventures of the Lycanthrope Robinson Crusoe, and also my novella The Junkie Quatrain.  Grab them all by Monday morning when the publisher gets back in the office and resets all the prices.

9.02.2013

Ogres to Ogryns, Pt 2

Well, this only took a few months.  More like half a year.  Pathetic, isn’t it?  Sad as it is to say, these guys have been sitting half-done on my cutting mat the whole time.

So, the basic bodies are done.  What I need now are weapons.

The ripper guns weren’t that hard.  I wanted to stick to the combat shotgun idea from the Imperial Guard codex, but I didn’t have a problem with them looking a little simplistic and Ogryn-friendly.  My previous Ogre-Ogryn conversion (for my Penal Legion) had used the autocannon magazine on the side, but I wanted to see if I could make something that looked more like an industrial Thompson sub-machine gun.

The most notable part of a Tommy gun (and a ripper gun) is the ammunition drum.  I played around with a few ideas, including building the drums from scratch.  What I finally decided on was gluing together a pair of old Fantasy shields.  It gave a size and depth to the drum that I liked, plus some tiny details around the edges.

The main body/barrel of the ripper gun is 3/16” tubing.  I cut a 1/4” section and then a 1/2” section.  These would go on either side of my magazine.  On the shorter, back half, I also added a wheel hub to serve as a machined-looking butt to the weapon.  



Then I took some 1/8” wide plastic and cut a 7/8”strip.  This would be the top of my ripper gun and help tie the whole thing together, both  visually (it helps hide the fact that a few of the front and back pieces don’t line up perfectly) and structurally (it was going to serve as a sort of spine for the next bit).  I lined it up to the back so any excess hung out over the end of the barrel.

I made a few 1/4” squares and put them on either side of the rear section, placing them so they “connected” to the top strip.  This gave a bit more bulk to the body of the ripper gun.  I put 1/4” x 1/8” pieces on the front, also lined up with the top strip and butting up against the magazine.  It gave the whole thing a nice, solid look.  I finished it off with a thin strip along each edge and a 1/16” strip along the top.

The last touch was to cut a 3/8” piece of 1/8” tubing and slide it in the front of the ripper gun to give it a muzzle.  I left 1/8” sticking out and filed it a bit to make it perpendicular to the barrel.  I toyed with the idea of putting iron sights on the front of the muzzle, but for the moment I’ve decided against it.  Since ripper guns are made exclusively for Ogryns, I can’t see them being manufactured with any level of accuracy in mind.  I may change my mind at the last minute before priming, though.

Next step was to mount the weapons on the Ogryns.  The Ogres come with a lot of large, square blades that look a lot like machetes, and I like that look for Ogryns who were going to be in the jungle.  Since those blades are all right-handed, I had the choice of making all the ripper guns left-handed, or doing a lot of modeling work to switch everyone’s hands around.  I decided to stick with machetes on the right, rippers on the left—mostly because I like how this works with a lot of the arm poses (which are pretty inflexible on the Ogres)

(keen-eyed readers may note one of those is a right hand.  I did a cool knife bit with the Ogre musician hand, so I had to put that ripper on the opposite side.  The other option would’ve been having it slung over said Ogryn’s shoulder, but that would’ve involved building a sling and a trigger mechanism and, well, I didn’t want to do all that and have it come out half-assed.  Plus it’d leave me with the oddness of what to put in the other hand...)

I cut the weapons away from the hands and filed them flat above and below the fist.  I tried to make sure the flat sections were parallel, so I could add a base to the grip (just a little square of plastic) that would line up.  This is one of those subtle little things that can really gnaw at you if you get it wrong, and it’ll take forever to figure out why.

Helpful Hint – I attached the fists to the bodies before I attached them to the weapons.  Most of the Ogre arms are tight against the torso and I didn’t want to risk attaching the hand to the weapon at a point where it would prevent me from attaching that whole assembly to the body.  So hand to body and then weapon to hand.

Ogryns get frag grenades, but all the standard grenades look ridiculously small on them.   So I tried to think what a group of near-feral abhumans would use.  Oh, sure, they might just use oversized frag grenades, and I even had an Inquisitor-scale grenade, but I thought it’d look a little weird to only have one model in the squad with a visible grenade.  Plus, I wanted something that would sell their borderline bestiality with something a little more fun.

As it turned out, the answer was right there on the Ogre sprues.  Bear traps.  They’re big, primitive, fit into the jungle setting well, and... well, let’s be honest.  They work as frag grenades.  If someone throws half a dozen open bear traps at you, you’re sure as hell going to put your head down.

I also added a bit of random greenery from different Fantasy sets onto the bases.  Especially for a jungle-themed army, I find the big empty swaths of base are kind of distracting.  I find these leaves and weeds all the time in the bitz bins (I think they’re from Wood Elf sets, or maybe Dryads), and this is a great use for them.

I tried to pick some of the less-crazy Ogre heads.  Even so, I filed down a lot of the weird bumps and pins on their heads.  I’m toying with the idea of using a little bit of green stuff and making simple bandanas on them.  It would tie them to the Catachans even more... and also give me some more time to consider those iron sights.

But, there they are.  A good-sized squad of Ogryns for about a third the price it would cost to buy as many actual figures.  If I’d been able to work on them straight through, this was maybe three days of non-intensive work.  I might toss up a picture later once they’re primed and have some basic colors on them.

Next time (which will be, I swear to God, in one week) I’ll show you how some friends and I whipped up a bunch of good-looking, dirt cheap scenery in just a few hours.

2.25.2013

Yet Another Shameless Bit of Pandering...

 Hullo, all.

I’d really hoped to get the second half of the Ogres to Ogryns post up, well, about three weeks ago.  Then I’d hoped to get up a half-assed version that just went over how I built the weapons for my first set of conversions, the ones I use in my Penal Legion army.  As you probably noticed, neither version of these events happened.

I’ve just been swamped with final edits on the third book in the Ex series.  Plus going over layouts for the second book.  And tons and tons of publicity stuff for the first book, Ex-Heroes.  It’s in stores everywhere starting... well, today.

So, for the moment, please check out that big link down there on the right side, just past the end of this post.  And then, I promise, in the weeks to come you’ll see a post on how to build a ripper gun for these Ogryns, a new paperhammer tank, and zombies of both the undead and mechanical variety.  Plus a very big, very Orky unit for Apocalypse that I'm building with Marcus from Atomic Warlords.

But, in the meantime, the folks at Random House would be very happy if you bought the first book in the series...

1.25.2013

Ogres to Ogryns

There’s some old stories in the Catachan fluff about how the Catachans like Ogryns.  There’s something about the straightforward, no-nonsense approach both groups have to warfare that make them bond.  They’ve even got more specific stories, like how Nork Deddog served with the Catachan II for years.

So when my Catachan army started coming together, Ogryns were kind of a no-brainer.  What army can’t benefit from a pile of brainless muscle that shrugs off damage and hits like... well, like a pile of brainless muscle?

But seriously!  Twenty-two bucks per model?  That’s $66 for a bare-bones squad of three.  And even with the drastic remodelling, the Games Workshop Ogryns still look... well, a bit goofy.

So I started looking at other options.

A box of Fantasy Ogre Bulls is just forty dollars for six models--less than a third the price.  If you’re willing to go with fewer options, you can buy them piecemeal online and save even more.  Ogres are big and beautiful, in a modelling sense.  They’re so big there’s lots of room for modifications and modelling.


First thing is the feet.  The soles of the ogre boots are metal, but they’re also pointed.  It goes with the whole Mongol tribesman look that you can see all through the Ogre Kingdoms line.  I snipped off the pointed tip and used a file to round it down.  The Imperial Guard isn’t going to have anyone prancing around in pointed shoes like Mr. B Natural.

On the torso, I used a knife to carve down the edges of the gut-hole.  They’re just a bit too sharp as is, and reach out a bit too far.  I don’t mind Ogryns looking big, but they shouldn’t look drastically overweight.  Then I filled the hole with little scraps of plastic sprue and put a few drops of plastic glue on it.

Once that dried, I made a little ball of green stuff (about half the size of a pea) and pressed that on top of the scraps.  A little work with the sculpting tool made it match up with the rest of the body.  I was even able to sculpt really simple abdominal muscles.  It’s not that hard, honest.  I did it while splitting my attention between sculpting and watching reruns of Firefly.  Just make a cross in the green stuff and smooth it out in all directions.

That’s a good point, actually.  One nice thing about the ogre bodies is that they’re so big it takes a lot of the pressure off me as a modeler.  Like I mentioned above, I’ve got space to work, and on these guys tiny mistakes are... well, tiny.  It’s not like when you’re trying to put hair on a Space Marine and one wrong pass with the sculpting tool gives your veteran sergeant a reverse-mohawk.  When it comes to green stuff I’m a mediocre sculptor at best, but even I could pull these details off.

Then I took a sliver of green stuff and rolled it into a tiny snake.  This got flattened across those new abs to make a continuation of the belt. Just like above, I used my sculpting tool to smooth and blend it into the belt on the model.  It got topped off with a little 1/4” piece of plastic for a belt buckle.

I also rolled a longer snake and used this to make a strap across the Bone‘ead’s chest and over his shoulder.  It gives me a little something more to make him stand out.  I’m not worried about it being perfect because I’m going to stick gear all over it.

One more detail on the Bone ‘ead.  I used a spare icon/ clasp from the Space Marine Commander set on his belt buckle.  The way I see it, his belt was probably a packing strap on a Baneblade that some Techpriest gave the Bone‘ead as a thank-you present for pushing it out of the mud or something.  It’s a small, simple detail that helps the Bone’ead stand out a bit more.

I wanted to give my Ogryns pouches and bandoliers to help sell their military aspect and also to distinguish them from Fantasy Ogres.  The best thing to use was Space Marine pouches.  If you play any type of Space Marines, you know there’s that one double-pack pouch that’s just a bit too big.  It’s tough to plant it anywhere on a Marine and not have it look like a little bit of overkill.  But on an Ogryn, scale-wise, it’s perfect.  It looks just like an ACU belt pouch would look... if you were making them for nine-foot barabrian giants.

Next time I’ll show you how I built some ripper guns for these guys, and also look at the Penal Legion Ogryns I built a while back that were the unofficial test run for these guys.