Quick Dark Imperium Conversions

So, I’ve mentioned before (in a few places) my plan to use the Primaris Marines from the Dark Imperium set as my new Relictors second company.  Naturally, the Relictors Conclave isn’t going to tell the new guys everything about how their Chapter functions, but I still wanted to make a few small tweaks to some of the higher-ups, something to show just a small hint of... well, you know.

Here’s the Primaris Captain.  One of the first thing that struck me—a running theme I’ve noticed with the Primaris—is that he’s actually designed with a reliquary (a philatory, if you want to be exact) hanging at his waist.  That’s a good start.

I added a few skulls to the base.  It’s a habit I got into with Age of Sigmar models, because it’s an easy way to make characters stand out (and if you’ve been playing this game for a while, odds are you’re not short on skulls). It also helps fill some space, since Primaris are on 40mm bases.

I added more purity seals, because the Relictors love purity seals.  Some on the shoulder, a few on the cape.  I like them because the Chapter has such an overall simple color scheme that it isn’t always clear to some folks that they’re actually painted (I had once had a tournament judge comment on my “primer gray” army). So purity seals also serve to add some color and contrast to each model.

Finally, the biggest tweak, but it’s still kinda subtle.  Using a very sharp knife, I sliced the pommel off the Captain’s power sword and replaced it with a skull.  A deliberately large—perhaps even life-sized—skull.  He also got another purity seal on the back of his hand, as close to the sword as possible.  It doesn’t scream “Chaos weapon,” but it maybe mumbles it under its breath. I may give the blade a red-orange paint job, just to make it a bit more iffy.

Not bad, I think.

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