So, I’ve mentioned before (in a few places) my plan to use the Primaris
Marines from the Dark Imperium set as my new Relictors second
company. Naturally, the Relictors
Conclave isn’t going to tell the new guys everything about how their
Chapter functions, but I still wanted to make a few small tweaks to some of the
higher-ups, something to show just a small hint of... well, you know.
Here’s the Primaris Captain.
One of the first thing that struck me—a running theme I’ve noticed with
the Primaris—is that he’s actually designed with a reliquary (a philatory, if you want to
be exact) hanging at his waist. That’s a
good start.
I added a few skulls to the base. It’s a habit I got into with Age of Sigmar models, because it’s an easy way to make characters stand out (and if
you’ve been playing this game for a while, odds are you’re not short on
skulls). It also helps fill some space, since Primaris are on 40mm bases.
I added more purity seals, because the Relictors love purity seals. Some on the
shoulder, a few on the cape. I like them because the Chapter has such an overall simple color scheme that it isn’t always clear to some
folks that they’re actually painted (I had once had a tournament judge comment on my “primer gray” army). So purity seals also serve to add some color
and contrast to each model.
Finally, the biggest tweak, but it’s still kinda
subtle. Using a very sharp knife, I
sliced the pommel off the Captain’s power sword and replaced it with a
skull. A deliberately large—perhaps even
life-sized—skull. He also got another
purity seal on the back of his hand, as close to the sword as possible. It doesn’t scream “Chaos weapon,” but it
maybe mumbles it under its breath. I may give the blade a red-orange paint job,
just to make it a bit more iffy.
Not bad, I think.
Not bad, I think.
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