Well, I have to be honest.
I’m done working on the Thunderbolts.
I’m very sorry for those of you who’ve been following along. Please let me explain why...
When we last left off, I’d built the engine components and
was getting ready to install them in the secondary fuselage. But then I had a realization. There’s nowhere for this component to attach
to the main fuselage. There’s just the
card-thin edges of the engine housings and that’s it.
I needed to add a tab inside the housing before installing
the engine. So I cut a piece of card 1
1/2” square and scored it about halfway through. Then I bevelled the sides a bit, and glued it to the
bottom of the engine housing. This gave
me a tab to connect the fuselages (fuselagi?). I did this for each engine on all three
planes.
And this is where my frustration peaked.
I have to be honest, I got frustrated a lot with this
template. Anyone who’s been following
this geeky blog for a while knows that I don’t mind tweaking a model. In some instances, I’ve openly changed things
and/ or adapted to cover gaps in the design.
This Thunderbolt just had a few too many design gaps,
though, and it just got more and more annoying as I had to figure out how to
make things work that weren’t explained in the template. How to make the rear engines sit in the
fuselage. How to fill in all the gaps
around the canopy. How to attach the
canopy. How to attach the wings to the
secondary fuselage. How to attach the
secondary fuselage to the main one.
Also, because the main fuselage is just one large, elaborate piece, it’s
very difficult to make it all line up straight.
All three Thunderbolts ended up crooked in slightly different
directions.
I’ve often praised Jeff Vaughn for the simplicity of
his designs, but I think this is one case where it’s just too
simple. There needs to be more to
this. Some cross-pieces and sections
that lock together to form much more solid shapes rather than leaving gaps that
allow for far too much shifting and bending in the assembled model.
Part of me wants to finish this with lascannons like the ones I built for the Baneblade and autocannons based off that
design. But I already know I’m not going
to like the end result. That frustration’s
just been building and building and it’s making me dread working on this. I don’t want to leave anyone hanging, but--at
the same time—the whole idea of this is that it’s supposed to be fun. At this point I've spent six weeks working on a three page template. That's not fun.
I’m just going to have to build something else to take out
Matt’s Warlord Titan (which, rumor has it, is getting some upgrades).
A few last words to conclude...
If you’ve got the patience for it, and you’ve got a lot
of experience with Paperhammer and
scratch-building, I still think it’s
possible to make a decent Thunderbolt from this template. If you’re aware of all these issues from the
start. For everyone else, though, I
think it’s just going to end up as a pile of crumpled cardboard in the corner.
Give me a couple of days and I’m going to show you a really
cool, fast-and-cheap landing pad (or teleport pad, depending on your
preference). And then some super-cheap
buildings. And then some relatively cheap Grotesques.
It happens. I was quietly rooting for you, but I had a similar experience with the same template a couple of years ago. That fuselage is just too unstable.
ReplyDeleteThanks for the moral support. ;)
ReplyDeleteI think the fuselage firms up pretty well with the weapons mount in place and that piece I added to the front of the cockpit, but even then it still leaves the tail a bit wibbly-wobbly, yeah. And not the good kind of wibbly-wobbly.
Really, I think this is a case where the individual components are fantastic, there's just no good way to connect any of them.
Have you seen this template?
ReplyDeletehttp://depositfiles.com/files/suil98zwo